Chatham County Online BBS
February 10, 2012, 04:31:16 AM *
Welcome, Guest. Please login or register.

Login with username, password and session length
News: Find a local business! Visit the Chatham Business Directory
 
   Home   Help Search Calendar Tags Login Register  





Pages: [1]   Go Down
  Send this topic  |  Print  
Author Topic: Economic Contributions of North Carolina’s Creative Industry many in Chatham  (Read 1165 times)
0 Members and 1 Guest are viewing this topic.
truth
Member
**
Offline Offline

Last Login:July 22, 2010, 07:33:57 AM
Date Registerd:October 03, 2009, 09:55:56 PM
Posts: 99


« on: November 30, 2009, 07:26:38 PM »

N.C. Creative Industry $41 Billion, Employs Nearly 300,000

CHARLOTTE (Nov. 24.) – N.C. Department of Cultural Resources Secretary Linda A. Carlisle today unveiled the findings of new research which shows that the Creative Industry in North Carolina accounts for nearly 300,000 jobs, just over 5 ½ percent of the state’s workforce, with a market value of $41.4 billion.

The new study, “Creativity Means Business: Economic Contributions of North Carolina’s Creative Industry,” was prepared by the Policy, Research, and Strategic Planning Division of the N.C. Department of Commerce. The analysis follows Creative Economy research commissioned in 2007 by the North Carolina Arts Council.

“People with creative ideas, innovators, and entrepreneurs bring investment and jobs to our communities,” said Gov. Bev Perdue. “This report highlights the creative spark in North Carolina, and will be a big help in economic development.”

Other findings in the report include:

•Overall, North Carolina’s creative economy is 5.86 percent of the state’s total production.
•The Creative Industry accounts for more than $10 billion dollars in employee compensation annually.
•Nearly 5 percent of the state’s total wages and benefits comes from the Creative Industry.
“Our creative industry is robust, and this important study underscores its role in North Carolina’s future,” said Carlisle. “Creativity in the workforce stimulates new products and services, and helps make North Carolina the most competitive it can be in the global economy.”

The Creative Industry is comprised of a wide range of occupations, 109 in all for the purposes of the study. The list includes not only painters, potters, and musicians, but architects, designers, writers for new and traditional media, art teachers, software engineers, and the workers in the film industry.

Creativity at Work
The report states that the products and services of more than 100 creative industries related to Arts, Libraries and History contribute significantly to North Carolina’s vitality, and goes on to say:

•The presence of creative professionals in a given county is the single most important factor associated with the amount that visitors will spend.
•Counties with higher proportions of workers in arts-related occupations are more likely to retain current residents and attract new ones.
•The creative workforce provides a competitive edge to North Carolina products and services.
•Creative workers are found not only in cultural industries but also contribute to the success of other businesses.
•The over $1 billion historic preservation industry relies on essential occupations such as artisans, skilled trades people, researchers, archaeologists, architects, and designers.
•Photographers, musicians, writers, actors, dancers, publishers, and producers are some of the occupations included in the arts industry alone; in 2006 they infused more than $3.9 billion into North Carolina’s economy.
•Librarians, archivists, educators, service professionals, and administrators facilitate the development of the creative economy.
•The people and companies who produce creative products and use creativity in their work include micro-enterprises, freelancers, and entrepreneurs, so the reported jobs are vastly underestimated.

The creative industry is a network of nearly 50,000 inter-related employers and over 100 national industry classification codes. Unlike newer industries, creative industries for the most part have been sustaining communities for generations. The creation, production, dissemination, inputs and support activities are broad and diverse.

Creative workers are also key to cultural tourism in North Carolina. Their presence is the single most important factor associated with the amount visitors will spend in an area. In North Carolina, previous studies show that cultural travelers spend nearly twice as much person, per day, as general travelers.

Earlier studies have also identified that the presence of creative workers in a community is strongly associated with rising household incomes, and that the creative workforce provides a competitive edge to North Carolina products and services.

“In the coming year, I look forward to working with economic development professionals, small business owners, educators, and partners in and out of state government as we move forward,” Carlisle said. “We will continue to work to position North Carolina to capitalize on creative industries to retain workers and attract new entrepreneurial opportunities.”

For more information, go to www.ncarts.org/creative_economy. The site also has Creative Workforce profiles from across North Carolina.

The N.C. Department of Cultural Resources is the state agency with the mission to enrich lives and communities, and the vision to harness the state’s cultural resources to build North Carolina’s social, cultural and economic future. Information is available 24/7 at www.ncculture.com.

This entry was posted on November 24, 2009 at 10:48 am, filed under In the News and tagged Creative Economy, Cultural Resources, N.C. Arts Council. Bookmark the permalink.
« Last Edit: November 30, 2009, 07:37:40 PM by truth » Logged
RJLeeb
Guest
« Reply #1 on: November 30, 2009, 07:29:08 PM »

I think this is in the wrong section?
Logged
snowcamper
Chathamohican
*****
Offline Offline

Last Login:Yesterday at 10:13:39 PM
Date Registerd:January 16, 2007, 12:22:51 PM
Posts: 2958


Let there be light!


« Reply #2 on: December 01, 2009, 09:43:56 AM »

What percentage of the total do you think comes from software engineers and architects?  Notice how "educators" are slipped in there as well.... bet that inflates the numbers a bit.  Service professionals?  Administrators?

Wait until these numbers are used to justify more county expenses on the "arts".
Logged
natvrabit
Chathamohican
*****
Offline Offline

Last Login:Today at 04:03:16 AM
Date Registerd:March 08, 2008, 02:45:06 PM
Posts: 6480


« Reply #3 on: December 01, 2009, 11:41:28 AM »

N.C. Creative Industry $41 Billion, Employs Nearly 300,000

CHARLOTTE (Nov. 24.) – N.C. Department of Cultural Resources Secretary Linda A. Carlisle today unveiled the findings of new research which shows that the Creative Industry in North Carolina accounts for nearly 300,000 jobs, just over 5 ½ percent of the state’s workforce, with a market value of $41.4 billion.

The new study, “Creativity Means Business: Economic Contributions of North Carolina’s Creative Industry,” was prepared by the Policy, Research, and Strategic Planning Division of the N.C. Department of Commerce. The analysis follows Creative Economy research commissioned in 2007 by the North Carolina Arts Council.

“People with creative ideas, innovators, and entrepreneurs bring investment and jobs to our communities,” said Gov. Bev Perdue. “This report highlights the creative spark in North Carolina, and will be a big help in economic development.”

Other findings in the report include:

•Overall, North Carolina’s creative economy is 5.86 percent of the state’s total production.
•The Creative Industry accounts for more than $10 billion dollars in employee compensation annually.
•Nearly 5 percent of the state’s total wages and benefits comes from the Creative Industry.
“Our creative industry is robust, and this important study underscores its role in North Carolina’s future,” said Carlisle. “Creativity in the workforce stimulates new products and services, and helps make North Carolina the most competitive it can be in the global economy.”

The Creative Industry is comprised of a wide range of occupations, 109 in all for the purposes of the study. The list includes not only painters, potters, and musicians, but architects, designers, writers for new and traditional media, art teachers, software engineers, and the workers in the film industry.

Creativity at Work
The report states that the products and services of more than 100 creative industries related to Arts, Libraries and History contribute significantly to North Carolina’s vitality, and goes on to say:

•The presence of creative professionals in a given county is the single most important factor associated with the amount that visitors will spend.
•Counties with higher proportions of workers in arts-related occupations are more likely to retain current residents and attract new ones.
•The creative workforce provides a competitive edge to North Carolina products and services.
•Creative workers are found not only in cultural industries but also contribute to the success of other businesses.
•The over $1 billion historic preservation industry relies on essential occupations such as artisans, skilled trades people, researchers, archaeologists, architects, and designers.
•Photographers, musicians, writers, actors, dancers, publishers, and producers are some of the occupations included in the arts industry alone; in 2006 they infused more than $3.9 billion into North Carolina’s economy.
•Librarians, archivists, educators, service professionals, and administrators facilitate the development of the creative economy.
•The people and companies who produce creative products and use creativity in their work include micro-enterprises, freelancers, and entrepreneurs, so the reported jobs are vastly underestimated.

The creative industry is a network of nearly 50,000 inter-related employers and over 100 national industry classification codes. Unlike newer industries, creative industries for the most part have been sustaining communities for generations. The creation, production, dissemination, inputs and support activities are broad and diverse.

Creative workers are also key to cultural tourism in North Carolina. Their presence is the single most important factor associated with the amount visitors will spend in an area. In North Carolina, previous studies show that cultural travelers spend nearly twice as much person, per day, as general travelers.

Earlier studies have also identified that the presence of creative workers in a community is strongly associated with rising household incomes, and that the creative workforce provides a competitive edge to North Carolina products and services.

“In the coming year, I look forward to working with economic development professionals, small business owners, educators, and partners in and out of state government as we move forward,” Carlisle said. “We will continue to work to position North Carolina to capitalize on creative industries to retain workers and attract new entrepreneurial opportunities.”

For more information, go to www.ncarts.org/creative_economy. The site also has Creative Workforce profiles from across North Carolina.

The N.C. Department of Cultural Resources is the state agency with the mission to enrich lives and communities, and the vision to harness the state’s cultural resources to build North Carolina’s social, cultural and economic future. Information is available 24/7 at www.ncculture.com.

This entry was posted on November 24, 2009 at 10:48 am, filed under In the News and tagged Creative Economy, Cultural Resources, N.C. Arts Council. Bookmark the permalink.


Truth, thanks for posting this article! I just spent some time poking around the link in the article, in particular the NC profiles. WOW! Can't wait to get back to the link and explore more!

Snowcamper, we can always hope more support comes toward their (the arts) way. Take a moment to poke around the link. Perhaps you will develop a little appreciation for the industry and the benefits it brings.
Logged
RJLeeb
Guest
« Reply #4 on: December 01, 2009, 11:51:21 AM »

Perhaps you will develop a little appreciation for the industry and the benefits it brings.

I get the part about the creative industry...but can one really say that all creative folks are part of the same industry?

In other words, if a software engineer writes a program, and obviously works for a software company...are they part of the software industry or the art industry?

Are we redefining the term "industry"?  And does it make a lot of sense, especially from a funding standpoint, to count someone more than once as part of two or perhaps several "industries"?
Logged
natvrabit
Chathamohican
*****
Offline Offline

Last Login:Today at 04:03:16 AM
Date Registerd:March 08, 2008, 02:45:06 PM
Posts: 6480


« Reply #5 on: December 01, 2009, 12:48:31 PM »

Perhaps you will develop a little appreciation for the industry and the benefits it brings.


I get the part about the creative industry...but can one really say that all creative folks are part of the same industry?

In other words, if a software engineer writes a program, and obviously works for a software company...are they part of the software industry or the art industry?

Are we redefining the term "industry"?  And does it make a lot of sense, especially from a funding standpoint, to count someone more than once as part of two or perhaps several "industries"?


http://www.ncarts.org/freeform_scrn_template.cfm?ffscrn_id=580

I suppose a variety of talents can be involved in the creation of such products/art. I thought this particular profile was great!

Back to your poo-pooing.
Logged
RJLeeb
Guest
« Reply #6 on: December 01, 2009, 01:16:29 PM »

Perhaps you will develop a little appreciation for the industry and the benefits it brings.


I get the part about the creative industry...but can one really say that all creative folks are part of the same industry?

In other words, if a software engineer writes a program, and obviously works for a software company...are they part of the software industry or the art industry?

Are we redefining the term "industry"?  And does it make a lot of sense, especially from a funding standpoint, to count someone more than once as part of two or perhaps several "industries"?


http://www.ncarts.org/freeform_scrn_template.cfm?ffscrn_id=580

I suppose a variety of talents can be involved in the creation of such products/art. I thought this particular profile was great!

Back to your poo-pooing.


Geez, I'm not poo pooing anything.  I'm just asking how they are defining industry here.

Logged
snowcamper
Chathamohican
*****
Offline Offline

Last Login:Yesterday at 10:13:39 PM
Date Registerd:January 16, 2007, 12:22:51 PM
Posts: 2958


Let there be light!


« Reply #7 on: December 01, 2009, 01:25:31 PM »

I'm not criticizing the arts either.  I appreciate various art forms very much.  But the whole release was full of vague terms and hype.  There is only one reason why anyone releases such a exaggerated fawning... to get money from someone.

Architects are certainly Creative... they're certainly Artists... but they're not the first people that come to mind when people think about the "arts" or the "creative industries".
Certainly not software engineers.
The only reason I can think that these and other people would be lumped in with the "109" is to make the economic impact look more dramatic.
Producers?  again, not really the creative side... more the money men.  One wonders how much they skewed the numbers.

I think that the real impact of the arts is important (not to be lauded above any other industry, or funded above anyone else), but the numbers for such should be able to stand on their own, without padding and the intent to deceive.
« Last Edit: December 01, 2009, 08:55:35 PM by snowcamper » Logged
natvrabit
Chathamohican
*****
Offline Offline

Last Login:Today at 04:03:16 AM
Date Registerd:March 08, 2008, 02:45:06 PM
Posts: 6480


« Reply #8 on: December 01, 2009, 04:05:19 PM »

Now, I have had way too much fun today poking around on the ncarts website and making some hopeful day trip or vacation plans in the more far reaches in the coming year.  Some of the NC venues I have been familiar with for a good while. I discovered some new ones today via this thread and the info posted.
Since when did anyone in NC read about someone creating TEXTILES in NC again (vs. shuttering down)? Much less, selling the product overseas as well vs. backwards (Leeb)? Smiley
You and Snowcamper can pick the nits off the fleas on the article, statistical #'s...and hash it out. I am going to make my plans to have some fun and support the home turf!
 
Logged
RJLeeb
Guest
« Reply #9 on: December 01, 2009, 04:30:00 PM »

Now, I have had way too much fun today poking around on the ncarts website and making some hopeful day trip or vacation plans in the more far reaches in the coming year.  Some of the NC venues I have been familiar with for a good while. I discovered some new ones today via this thread and the info posted.
Since when did anyone in NC read about someone creating TEXTILES in NC again (vs. shuttering down)? Much less, selling the product overseas as well vs. backwards (Leeb)? Smiley
You and Snowcamper can pick the nits off the fleas on the article, statistical #'s...and hash it out. I am going to make my plans to have some fun and support the home turf!
 

Nits off the fleas?  It's fine if you don't care for the accuracy of the article.  They say ignorance is bliss, so keep on keeping on.  I'm not trying to harsh your buzz, just asking a question.  Cool
Logged
natvrabit
Chathamohican
*****
Offline Offline

Last Login:Today at 04:03:16 AM
Date Registerd:March 08, 2008, 02:45:06 PM
Posts: 6480


« Reply #10 on: December 01, 2009, 05:03:23 PM »

Now, I have had way too much fun today poking around on the ncarts website and making some hopeful day trip or vacation plans in the more far reaches in the coming year.  Some of the NC venues I have been familiar with for a good while. I discovered some new ones today via this thread and the info posted.
Since when did anyone in NC read about someone creating TEXTILES in NC again (vs. shuttering down)? Much less, selling the product overseas as well vs. backwards (Leeb)? Smiley
You and Snowcamper can pick the nits off the fleas on the article, statistical #'s...and hash it out. I am going to make my plans to have some fun and support the home turf!
 

Nits off the fleas?  It's fine if you don't care for the accuracy of the article.  They say ignorance is bliss, so keep on keeping on.  I'm not trying to harsh your buzz, just asking a question.  Cool

You pick your fork in the road and I will pick mine. I discovered a lot of interesting things in this article and therefore the links. I will be one that becomes the statistic that has visited and helped create the jobs for these folks.
You and Snowcamper can keep posting your BORING opinions of it, that is fine with me...I will be the one out enjoying what it has to offer and the people behind the work of art.

Logged
RJLeeb
Guest
« Reply #11 on: December 01, 2009, 05:44:55 PM »

Now now, you seem to be making the assumption that I don't enjoy art.  I do.  I've traveled to museums in different parts of the world.

In fact, I enjoy woodworking and making small pieces of furniture.  Now I don't employ anyone and I certainly don't sell what I make.  I just give it away. 

Like Camper I think the arts need to be funded.  But I think the article inflates the numbers a bit.

Just because I don't like the article doesn't mean I "hate art" or somesuch thing.  Again, I'm talking about the article, not the whole thing in general.

You don't need a puff piece to make the point of how awesome you are.  The fact that you are successful and employ others is powerful enough.
Logged
Tags:
Pages: [1]   Go Up
  Send this topic  |  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.16 | SMF © 2011, Simple Machines Valid XHTML 1.0! Valid CSS!